32. One piece perpetually chases two pieces or more should be
ruled as a draw. Two pieces take turns to perpetually chase
two or more pieces also should be ruled a a draw. (See examples
from Diagram 76 to 80)
Diagram 76: Red (in Capital) moves first
Diagram 77: Red (in Capital) moves first
Diagram 78: Red (in Capital) moves first
In Diagrams 76, 77, and 78, the Red Rook perpetually chases two or
more pieces. Neither side violates the rule and the game can be
ruled as a draw.
Diagram 79: Red (in Capital) moves first
The Red Cannon's perpetually chasing the two Black Pawns does not
violate the rule but the Black Rook's perpetually chasing the Red
Cannon does. Black has to change or lose.
Diagram 80: Red (in Capital) moves first
The two Red Rooks' perpetually chasing the two Black Cannons does
not violate the rule. If neither side wants to change the move,
this game should be ruled as a draw.